compiled from official press releases . . . . . . . .
Inspired by the famous verse - - “I walk through the Valley Of the Shadow Of Death” - - a new graphic novel from Legendary Comics attempts to answer the question of “what if this ‘Valley’ was actually a top-secret location on Earth? An elite team of Sepc-Ops soldiers will find out on November 27th, the release date of SHADOW WALK.
The creative team behind the book has some impressive credentials: Mark Waid (Daredevil, Kingdom Come); Max Brooks (World War Z, Extinction Parade); and Shane Davis (Superman: Earth One).
Here is a short synopsis of SHADOW WALK:
"I Walk Through The Valley Of The Shadow of Death..."
Is the Valley of the Shadow of Death a metaphor or could it actually be a real place? Three separate paranormal incidents over the last century, in a valley near modern day Iraq, seem to give credence to these claims. When satellite photos taken over the area hint at a dangerous new energy source, the U.S. decides to send in a Spec-Ops team to locate and extract it before it can fall into enemy hands.
Led by John Raines, a deadly soldier who has been left to rot in Guantanamo, accused of allegedly killing his entire platoon after entering the very same valley years prior, the team heads into dangerous territory to battle demonic creatures with little chance of survival. Armed with two arcane artifacts as their guide and protector, they will find out if the road to Hell just opened up on Earth.
A preview of several finished pages can also be explored on the Legendary website at:
On the same website is a short interview with writer Mark Waid:
Legendary: What is the collaboration like between you, Max Brooks and Shane Davis? How does that fit in with working with Legendary?
Mark Waid: The thing that's most exciting is the collaborative nature of it. It's not just me cranking through pages and coming up with comics in a room. All the ideas fly between me, Max, Thomas, and Shane. Everybody's got a say in it. It really started with Max and Thomas (Editor’s note: Thomas Tull, Legendary founder and c.e.o.) asking me about the storyline and what I thought about it. It's really nice because Thomas could really just make me write whatever he wants me to write and he doesn't act that way. I feel like I don't have to placate him because he's the head of the studio. He's bringing me on board because he knows how to make movies, but I know how to make comics. Let's figure out what the common storytelling ground is.
Let me give you an example: Thomas originally pitched me what he pictured the first scene of a project would be in his head. It would be a gathering of scientists trying to talk about this problem and pulling people together in conference rooms. This would play great in a movie, but in a comic, if a bunch of people gathered together to talk, this would be death. Thomas encouraged me to figure out how to display that in a different, more visual way. That's the best thing about it: the core story is what Max and Thomas brought to the table, but the delivery and the texture of it is what I'm going to bring from a different side of story telling.
Legendary: Can you tell us about the central characters, their arc and what to expect?
Mark: It's not a story unless people move in advance and the characters change throughout the story. Otherwise, it's just a chain of events. There has to be a character arc, and in our case, it has to go back to the only man who ever visited the valley the first time and lived to tell the story of it. We talked about this in the past, so this is not a secret that basically the pitch of "Ye, whoever walked over the shadow of death." Thomas then thought, well what if it is a real place? Max went back through connective tissue and found out this could be a real chain of events, and could be a real, yet undiscovered place. The main character is a special forces officer who is the first man who survived this voyage, and he has to be the point man who finds out what's in there. What I like about the story is as he learns faith, as he learns to rely on other people, as he learns teamwork, and as he truly learns not to be afraid, that is the story and lesson of the valley of death.